AI Insights · Timothy · January 2022
Top 5 Shooter Games on iOS in Kuwait Q4 2021
Discover the performance of the top 5 shooter games on iOS in Kuwait during Q4 2021, featuring insights on downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 shooter games on iOS in Kuwait demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
NEW STATE : NEW ERA OF BR showed a mixed trend in weekly revenue, peaking at approximately $7.2K in the week of November 22 and then experiencing fluctuations, ending the quarter with around $3.6K. Weekly downloads for the game saw a steep decline from 8.4K in early November to just over 600 by the end of December. Active users also decreased steadily from 8.2K to around 3K during the same period.
PUBG MOBILE maintained a strong presence with weekly revenue reaching a high of $110K in mid-October and fluctuating throughout the quarter, closing with $77.6K in the final week of December. Downloads remained relatively stable, ranging between 1.5K and 1.8K each week. Active users hovered consistently around 140K, showcasing a loyal player base.
Call of Duty®: Mobile saw its weekly revenue peak at $8.4K in early November before experiencing some fluctuations, ending the quarter with $6K. Downloads varied but generally stayed under 1K per week, with a slight increase to 1K in the last week of December. Active users showed a slight decline from 29.5K to around 25.9K over the course of the quarter.
Free Fire had modest weekly revenue, peaking at $2.5K in late October and seeing a consistent decrease, closing the quarter at around $630. Weekly downloads remained fairly steady, ranging from 600 to 800. Active users saw a gradual decline from 32.3K to approximately 21.8K by the end of December.
Giant Wanted, a newer entry, showed a modest increase in weekly revenue, starting at $24 in mid-December and ending at $48. Downloads saw a significant fluctuation, peaking at 1.9K in late November and tapering off to around 500 by the end of December. Active users increased from 750 in late November to a peak of 2.7K in mid-December, before dropping to 1.3K by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.